Posted by : euroyoyo
Tuesday, April 24, 2018
Resource: Shader_cinema_fl (released on demand)
Update 1.1.1
I have rewritten the main effect file, added matrix transformations known from
shader_uv_scripted example. It is easier now to export the effects to other projects.
Description:
The resource is a basic thing for texture replacement and texture animations.
It creates a 60 frame animation along with some sound.
You can set brightness, rotation angle, change rgba color proportions.
You can also scroll the texture (so it's easy to make race arrows and such).
It's explained in the lua file.
The audio file is played at the first frame.
I've added a framelimiter/compensator so the sound and animation would not desync.
Teleport to (111.3,1027,13.6) to get to the cinema
Drive in cinema model id 16000 for "drvn_screen" texture.
Update 1.1.1
I have rewritten the main effect file, added matrix transformations known from
shader_uv_scripted example. It is easier now to export the effects to other projects.
Description:
The resource is a basic thing for texture replacement and texture animations.
It creates a 60 frame animation along with some sound.
You can set brightness, rotation angle, change rgba color proportions.
You can also scroll the texture (so it's easy to make race arrows and such).
It's explained in the lua file.
The audio file is played at the first frame.
I've added a framelimiter/compensator so the sound and animation would not desync.
Teleport to (111.3,1027,13.6) to get to the cinema
Drive in cinema model id 16000 for "drvn_screen" texture.